Game Localization PDF
By:Minako O'Hagan,Carmen Mangiron
Published on 2013-08-29 by John Benjamins Publishing
Video games are part of the growing digital entertainment industry for which game localization has become pivotal in serving international markets. As well as addressing the practical needs of the industry to facilitate translator and localizer training, this book seeks to conceptualize game localization in an attempt to locate it in Translation Studies in the context of the technologization of contemporary translation practices. Designed to provide a comprehensive introduction to the topic of game localization the book draws on the literature in Game Studies as well as Translation Studies. The book’s readership is intended to be translation scholars, game localization practitioners and those in Game Studies developing research interest in the international dimensions of the digital entertainment industry. The book aims to provide a road map for the dynamic professional practices of game localization and to help readers visualize the expanding role of translation in one of the 21st century's key global industries.
This Book was ranked at 41 by Google Books for keyword Entertainment.
Book ID of Game Localization's Books is 6LEbAgAAQBAJ, Book which was written byMinako O'Hagan,Carmen Mangironhave ETAG "q56IkevKEJY"
Book which was published by John Benjamins Publishing since 2013-08-29 have ISBNs, ISBN 13 Code is 9789027271860 and ISBN 10 Code is 9027271860
Reading Mode in Text Status is false and Reading Mode in Image Status is true
Book which have "374 Pages" is Printed at BOOK under CategoryLanguage Arts and Disciplines
Book was written in en
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